1<?xml version="1.0" encoding="UTF-8"?>
2<!-- File generated by appleseed.dll version 2.1.0-beta (SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2). -->
3<project format_revision="31">
4    <scene>
5        <camera name="camera" model="pinhole_camera">
6            <parameter name="autofocus_enabled" value="false" />
7            <parameter name="controller_target" value="10.9951 0.915386 1.06821" />
8            <parameter name="film_dimensions" value="0.024892 0.014" />
9            <parameter name="focal_length" value="0.030" />
10            <parameter name="shutter_close_begin_time" value="1.0" />
11            <parameter name="shutter_close_end_time" value="1.0" />
12            <parameter name="shutter_open_begin_time" value="0.0" />
13            <parameter name="shutter_open_end_time" value="0.0" />
14            <transform time="0">
15                <matrix>
16                    0.69326052997404397 -0.07114991185458100 0.71716631796480301 17.92870879275031726
17                    0.00000000000000000 0.99511474309857495 0.09872511366342800 1.86986311538924399
18                    -0.72068705939548305 -0.06844222462005600 0.68987377418550200 7.73792905254943708
19                    0.00000000000000000 0.00000000000000000 0.00000000000000000 1.00000000000000000
20                </matrix>
21            </transform>
22        </camera>
23        <color name="environment_exitance">
24            <parameter name="color_space" value="linear_rgb" />
25            <parameter name="multiplier" value="0.9" />
26            <parameter name="wavelength_range" value="400.0 700.0" />
27            <values>
28                1.000000000 1.000000000 1.000000000
29            </values>
30            <alpha>
31                1.000000000
32            </alpha>
33        </color>
34        <environment_edf name="environment_edf" model="constant_environment_edf">
35            <parameter name="radiance" value="environment_exitance" />
36        </environment_edf>
37        <environment name="environment" model="generic_environment">
38            <parameter name="environment_edf" value="environment_edf" />
39        </environment>
40        <assembly name="assembly">
41            <texture name="checker" model="disk_texture_2d">
42                <parameter name="color_space" value="linear_rgb" />
43                <parameter name="filename" value="checker.exr" />
44            </texture>
45            <texture_instance name="checker_inst" texture="checker">
46                <parameter name="addressing_mode" value="wrap" />
47                <parameter name="alpha_mode" value="alpha_channel" />
48                <parameter name="filtering_mode" value="bilinear" />
49            </texture_instance>
50            <bsdf name="left_sphere_brdf" model="specular_brdf">
51                <parameter name="reflectance" value="1.0" />
52                <parameter name="reflectance_multiplier" value="1.0" />
53            </bsdf>
54            <bsdf name="plane_brdf" model="lambertian_brdf">
55                <parameter name="reflectance" value="checker_inst" />
56                <parameter name="reflectance_multiplier" value="1.0" />
57            </bsdf>
58            <bsdf name="right_sphere_brdf" model="specular_btdf">
59                <parameter name="ior" value="1.5" />
60                <parameter name="reflectance" value="1.0" />
61                <parameter name="reflectance_multiplier" value="1.0" />
62                <parameter name="transmittance" value="1.0" />
63                <parameter name="transmittance_multiplier" value="1.0" />
64            </bsdf>
65            <surface_shader name="surface_shader" model="physical_surface_shader" />
66            <material name="left_sphere_material" model="generic_material">
67                <parameter name="bsdf" value="left_sphere_brdf" />
68                <parameter name="bump_amplitude" value="1.0" />
69                <parameter name="displacement_method" value="bump" />
70                <parameter name="surface_shader" value="surface_shader" />
71            </material>
72            <material name="plane_material" model="generic_material">
73                <parameter name="bsdf" value="plane_brdf" />
74                <parameter name="bump_amplitude" value="1.0" />
75                <parameter name="displacement_method" value="bump" />
76                <parameter name="surface_shader" value="surface_shader" />
77            </material>
78            <material name="right_sphere_material" model="generic_material">
79                <parameter name="bsdf" value="right_sphere_brdf" />
80                <parameter name="bump_amplitude" value="1.0" />
81                <parameter name="displacement_method" value="bump" />
82                <parameter name="surface_shader" value="surface_shader" />
83            </material>
84            <object name="scene" model="mesh_object">
85                <parameter name="filename" value="scene.obj" />
86            </object>
87            <object_instance name="scene.left_sphere_inst" object="scene.left_sphere">
88                <assign_material slot="Default" side="front" material="left_sphere_material" />
89                <assign_material slot="Default" side="back" material="left_sphere_material" />
90            </object_instance>
91            <object_instance name="scene.plane_inst" object="scene.plane">
92                <assign_material slot="Default" side="front" material="plane_material" />
93            </object_instance>
94            <object_instance name="scene.right_sphere_inst" object="scene.right_sphere">
95                <assign_material slot="Default" side="front" material="right_sphere_material" />
96                <assign_material slot="Default" side="back" material="right_sphere_material" />
97            </object_instance>
98        </assembly>
99        <assembly_instance name="assembly_inst" assembly="assembly">
100        </assembly_instance>
101    </scene>
102    <output>
103        <frame name="beauty">
104            <parameter name="camera" value="camera" />
105            <parameter name="filter" value="blackman-harris" />
106            <parameter name="filter_size" value="2" />
107            <parameter name="resolution" value="720 405" />
108        </frame>
109    </output>
110    <configurations>
111        <configuration name="final" base="base_final">
112            <parameter name="lighting_engine" value="pt" />
113            <parameter name="pixel_renderer" value="uniform" />
114            <parameters name="generic_tile_renderer">
115            </parameters>
116            <parameters name="pt">
117                <parameter name="dl_bsdf_samples" value="1" />
118                <parameter name="dl_light_samples" value="1" />
119                <parameter name="enable_ibl" value="true" />
120                <parameter name="ibl_bsdf_samples" value="1" />
121                <parameter name="ibl_env_samples" value="1" />
122                <parameter name="max_bounces" value="-1" />
123                <parameter name="max_diffuse_bounces" value="0" />
124                <parameter name="max_glossy_bounces" value="-1" />
125                <parameter name="max_specular_bounces" value="-1" />
126                <parameter name="rr_min_path_length" value="3" />
127            </parameters>
128            <parameters name="uniform_pixel_renderer">
129                <parameter name="samples" value="36" />
130            </parameters>
131        </configuration>
132        <configuration name="interactive" base="base_interactive">
133            <parameter name="lighting_engine" value="pt" />
134            <parameter name="pixel_renderer" value="uniform" />
135            <parameters name="generic_tile_renderer">
136            </parameters>
137            <parameters name="pt">
138                <parameter name="dl_bsdf_samples" value="1" />
139                <parameter name="dl_light_samples" value="1" />
140                <parameter name="enable_ibl" value="true" />
141                <parameter name="ibl_bsdf_samples" value="1" />
142                <parameter name="ibl_env_samples" value="1" />
143                <parameter name="max_bounces" value="-1" />
144                <parameter name="max_diffuse_bounces" value="0" />
145                <parameter name="max_glossy_bounces" value="-1" />
146                <parameter name="max_specular_bounces" value="-1" />
147                <parameter name="rr_min_path_length" value="3" />
148            </parameters>
149            <parameters name="uniform_pixel_renderer">
150                <parameter name="samples" value="36" />
151            </parameters>
152        </configuration>
153    </configurations>
154</project>
155